Creature: Shoggoth
Specifications                  [Edit]
Maturity Class:Shoggoth
Found on:Monria
HP of least Maturity:10 HP
Scanning:Animal Investigator
Minimum Global level:5 PED
DSEC: Shoggoth's Solemn Tale I
Kill 100 Shoggoth
Aim or Dexterity or Handgun or Laser Weaponry Technology
(eq. 0.03 PED implant)
DSEC: Shoggoth's Solemn Tale II
Kill 500 Shoggoth
Reward: Aim or Dexterity or Handgun or Laser Weaponry Technology
(eq. 0.16 PED implant)
DSEC: Shoggoth's Solemn Tale III
Kill 1000 Shoggoth
Reward: Aim or Dexterity or Handgun or Laser Weaponry Technology
(eq. 0.31 PED implant)
DSEC: Shoggoth's Solemn Tale IV
Kill 5000 Shoggoth
Reward: Aim or Dexterity or Handgun or Laser Weaponry Technology
(eq. 1.56 PED implant)
DSEC: Shoggoth's Solemn Tale V (Repeatable)
Kill 10000 Shoggoth
Reward: Alertness (eq. 1.98 PED implant) or
Athletics (eq. 1.98 PED implant) or
Inflict Ranged Damage (eq. 1.98 PED implant) or
Plasma Weaponry Technology (eq. 1.98 PED implant)

The Shoggoth is mentioned in the old Church of Cthulhu archives as slave race, city builders for the Elder Ones. Its presence on Monria could indicate various alien construction sites deeper inside the moon.


It is reported that during their evolution some Shoggoths mutated and developed self-awareness which even lead to a rebellion against their masters.


According to some archives Shoggoth can be traced back to an earlier existence on Planet Earth where they inhabited a cavern city underneath Antarctica.


The Shoggoth is a fearsome sight. DSEC security teams were instantly paralyzed by fear when first sighting this ancient creature. Attempts to bring down the creature didn't result in much success and ended with the death of 3 team members. Following more intense training and some weapon adjustments, the teams were eventually able to take down some of these creatures, though not without losing some brave souls in the process.


Entropia calculates health as 10x stamina, but this does not work in all cases. Health values of various maturities - all confirmed by sweating:


  • Shapeshifter: 10
  • Nestling: 13
  • Nascent: 17
  • Incipient: 22
  • Metamorph: 29
  • Transmogriph: 37
  • Variant: 48
  • Defiant: 63
  • Permutant: 82
  • Vicissitant: 106
  • Malformant: 138

Codex Rewards










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Maturity Levels

Attributes of the creature. Damage vs. Armor calculations.

MaturityHealthRegen. SpeedDamageDanger LevelHP/LvlThreatTaming Level
Shapeshifter10 2252 
Nestling10 3253 
Nascent10 4254 
Incipient20 42108 
Metamorph20 521010 
Transmogriph30 521515 
Variant40 622024 
Defiant60 723042 
Permutant80 824064 
Vicissitant100 925090 
Malformant130 9343.3117 
Anathema the Detestator200 15450300 
Inchoate the Shapeless400 12580480 
Odium the Desecrator500 155100750 
Conscientia The Reborn1600  15106.7  
 HPHP/sHP   Level

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Loots from this creature. The "Last VU" button updates the "Latest VU" column to the current VU. Entries with a red background have not yet been reported to drop this VU. Warning: Some loots may be false.
The "Maturity" column is used to indicate the lowest maturity from which an item has been looted.

ItemFrequencyMaturityLast VUUpdate 
Inferior Cloth ExtractorOftenShapeshifter17.19.2Last VUEdit
Animal HideVery oftenShapeshifterLast VUEdit
Animal Muscle OilVery oftenShapeshifterLast VUEdit
Socket 1 ComponentOftenShapeshifterLast VUEdit
Material Efficiency ComponentUncommonNestlingLast VUEdit
ShrapnelVery oftenShapeshifterLast VUEdit
 Shoggoth SkinUncommonNascentLast VUEdit
Sollomate Rubio (L)CommonShapeshifterLast VUEdit
Omegaton B101 (L)UncommonDefiantLast VUEdit
Skildek Lancehead (L)UncommonMalformantLast VUEdit
Paint Can (Orange)OftenShapeshifter17.19.1Last VUEdit
Entropia Unreal TokenUncommonIncipientLast VUEdit
 Modec VXT 100 (L)CommonTransmogriph17.18.1Last VUEdit
Tier 1 ComponentCommonShapeshifter17.17.0Last VUEdit
Sollomate Azuro (L)UncommonMalformant17.15.1Last VUEdit
<< < 1 2 3 4 > >> (All)

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Defence Skills

The following skills are involved by being attacked by this creature.

SkillHiddenSkill EffectHP increase
Attributes: AgilityNo840
Combat: Combat ReflexesNo111600
Combat: Combat SenseYes6800
Defense: AvoidanceYes70
Defense: EvadeNo250
General: AlertnessNo50
General: AthleticsNo14533.3
General: CourageNo7320
General: IntuitionYes31600
General: QuicknessYes93200
General: SerendipityYes51600

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Scanning Skills

You get these skills by scanning the creature.

SkillHiddenSkill EffectHP increase
Attributes: IntelligenceNo280
General: PerceptionNo51600
Information: ProbingNo60
Information: Scan AnimalNo460
Science: AnalysisNo100
Science: BiologyNo100
Science: BotanyNo80
Science: ComputerNo20
Science: ScientistYes51600
Science: XenobiologyYes40
Science: ZoologyNo20

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