Creature: Aakas
Specifications                  [Edit]
Maturity Class:Arkadia Sentinels
Found on:Planet Arkadia
Damage types
Stab:18 %
Cut:19 %
Impact:19 %
Burn:44 %
Movement
Movement:Running
Combat
Combat:Close
Other
Tamable:No
Sweatable:No
HP of least Maturity:250 HP
Professions
Defensive:Evader
Scanning:Robot Investigator

First encountered under the ancient city of Aakas, it is presumed that the Aakas Defenders were put in place to protect whatever lies in wait in the underground environment.  Little more is known about them, and research efforts are slowed by the fact that it is difficult to study anything about them without the imminent threat of death.

 

There is much conjecture about the differences and similarities between modern day humans and ancient Arkadians. IFN and Archaeological Society researchers suspect the Arkadians may have been the ones to set up the Sentinels.

 

There may be more history here then first meets the eye.

 

Mission Chain

ACA Challenge - Dehera Defenders Stage 1
Objective:
Kill 100 Dehera Defenders
Reward:
Aim (eq. 0.21 PED implant)
ACA Challenge - Dehera Defenders Stage 2
Objective:
Kill 750 Dehera Defenders
Reward : Inflict Ranged Damage (eq. 1.02 PED implant)
ACA Challenge - Dehera Defenders Stage 3
Objective:
Kill 2150 Dehera Defenders
Reward: Rifle (eq. 4.43 PED implant)
ACA Challenge - Dehera Defenders Stage 4
Objective:
Kill 5000 Dehera Defenders
Reward: Agility (25 Tokens) and Plasma Weaponry Technology (eq. 2.21 PED implant) or
Intelligence (25 Tokens) and Plasma Weaponry Technology (eq. 2.21 PED implant)
ACA Challenge - Dehera Defenders Stage 5
Objective:
Kill 10000 Dehera Defenders
Reward: Intelligence (50 Tokens) and Evade (eq. 2.21 PED implant) or
Psyche (50 Tokens) Evade (eq. 2.21 PED implant)
ACA Killpoint Challenge - Dehera Defenders Stage 6 (Repeatable)
Objective: Kill Dehera Defenders worth 60000 kill points
Reward: Dehera Defender Figurine + Perception (eq. 12.37 PED implant)

 

ACA Killpoint Challenge (Stage 6)

 

Maturity   Kill Points  HP/Point

  Defender     ?  ?

  Paladin  ?

  Sentinel     ?  ?

  Warden     ? ?

 


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Maturity Levels

Attributes of the creature. Damage vs. Armor calculations.

MaturityHealthRegen. SpeedDamageDanger LevelHP/LvlThreatTaming Level
Defender250 212125525 
Paladin700 49.56116.73465 
Sentinel1300 7612108.39880 
Warden2000 1452290.929000 
 HPHP/sHP   Level
1

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Loots

Loots from this creature. The "Last VU" button updates the "Latest VU" column to the current VU. Entries with a red background have not yet been reported to drop this VU. Warning: Some loots may be false.
The "Maturity" column is used to indicate the lowest maturity from which an item has been looted.

ItemFrequencyMaturityLast VUUpdate 
Combustive Attack Nanochip IIUnknownPaladin15.20.1Last VUEdit
ShrapnelVery often 15.15.7Last VUEdit
Animal Eye OilVery often Last VUEdit
Animal Muscle OilVery often Last VUEdit
Animal Oil ResidueOften Last VUEdit
Animal Thyroid OilOften Last VUEdit
Socket III ComponentCommon Last VUEdit
Socket II ComponentCommon Last VUEdit
Socket I ComponentCommon Last VUEdit
Tier I ComponentCommon Last VUEdit
ArkoinCommon Last VUEdit
 Miluca BlindsUncommon Last VUEdit
       
1

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Defence Skills

The following skills are involved by being attacked by this creature.

SkillHiddenSkill EffectHP increase
Attributes: AgilityNo840
Combat: Combat ReflexesNo111600
Combat: Combat SenseYes6800
Defense: AvoidanceYes70
Defense: EvadeNo250
General: AlertnessNo50
General: AthleticsNo14533.3
General: CourageNo7320
General: IntuitionYes31600
General: QuicknessYes93200
General: SerendipityYes51600
   %Levels
1

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Scanning Skills

You get these skills by scanning the creature.

SkillHiddenSkill EffectHP increase
Attributes: IntelligenceNo280
General: PerceptionNo51600
Information: ProbingNo80
Information: Scan RobotNo500
Science: AnalysisNo100
Science: ComputerNo50
Science: ElectronicsNo50
Science: MechanicsNo30
Science: RobotologyYes80
Science: ScientistYes41600
   %Levels
1

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